African GameDev Community
Join us
• Let's Build the African GameDev Community is a project initiated by NETINFO, African school of 3D and video game development supported by Epic Games within the framework of Epic MegaGrants.
• This project will be implemented in partnership with companies, schools, universities and organizations from 10 African countries who wish to develop the skills of young people passionate about the creation of video games and thus offer them new job opportunities and of creation of StartUps.
• This project will target young developers between 18 and 30 years old. We will select 250 young people who will participate in the project with a quota of 25 young people from each country grouped in 5 teams who will benefit from training and coaching sessions for the production of video game prototypes or immersive applications related to the cultural heritage of their countries.
• This project is a package including:
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training sessions,
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a support program for the production of prototypes
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Events.
Our target
Passionate and Young African Talents
Our target audience is made up of:
Universities: we target universities of IT development, Architecture, Art, etc ...
Technological schools and institutes
Startups and innovation networks, incubators, video game development associations, etc.
All young creatives, artists interested in the video game industry
Impact
Grow together
Promote economic development through the creation of startups, promote a cultural and innovative sector, a vector of attractiveness and dynamism for partner countries.
Strengthen the creative and technical skills of young African talents through a training and support program
Help African youth to discover and exploit the possibilities of the video game sector, but also their talent and their creative potential, promote video games as a lever for development towards employability or entrepreneurship.
Create new opportunities and mobilize partners to promote dialogue and cultural diversity as vectors of social inclusion and sustainable human development
Encourage networking between developers, designers, creative artists, producers, publishers, broadcasters and all trades of African video games. Share good practices and identified innovations.
Allow the discovery, the circulation of African works throughout the world
Support and encourage African digital creativity, its history, its culture, its values
Promote market access for startups, artists, creatives, by creating commercial, co-production and investment opportunities
Encourage digital cultural and creative entrepreneurship, so that it can be duplicated in other African countries
Founder
NETINFO, School of Art and Technology
Net-Info-A Tunisian-African school open to the international
Net-Info is an art and technology school specializing in training in the production of 3D synthetic images, animation and video games.
The school is recognized by the Ministry of Vocational Training and Employment. It is an Academic Partner, Autodesk Certification Center, and an Adobe Approved Training and Certification Center.
Since its creation in 1999, NET-INFO has trained more than 6,000 young talents and professionals from more than 10 mainly African countries (Tunisia, Morocco, Algeria, Cameroon, Ivory Coast, Gabons, Senegal, Mauritania, Chad, France) .
Partners
Committed to Africa
Calendar
Hands-on learning
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September 15: Launch of the call for applications.
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October 30-31: Launch events.
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November 06: Announcement of the teams selected to participate in the program.
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November 16: launch of the training cycle.
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January 04: Launch of the production cycle.
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May 29: Closing event.
Goals
This project aims to:
Train young Africans in Unreal Engine and nodal coding (bluprints)
Provide support and adequate solutions to everyone who will strengthen the video game industry on the continent
Produce video game and immersive application prototypes based on African storytelling
Be able to present their work, network and interact globally
Build a community of video game developers, strengthen partnerships and connections between African ecosystems, and organize events across the continent.
Strengthen interactions, collaboration, creation and innovation between African countries around video games
Expose the skills trained in the international video game market in order to get them jobs or future partnership projects
Bring these young people towards employability and entrepreneurship
Create and promote the richness of historical content and the cultural diversity of the continent
Participate through serious games in the development of African educational content